Practices to create a mockup

Do you want to create a mockup that will not cause misunderstandings between web designers and web developers? We offer 9 best practices that can significantly help you to create great mockup and implement it with ease.

  1. Separate every page/view
    Every page/view should be prepared as a separate PSD file with a corresponding intuitive name. 

  2. Observe the grid layout
    All structural elements of the design should be arranged as an appropriate layered structure with clear titles, so a programmer can easily find all the elements, eg.:
     - slider
     - sign-up button
    - navigating arrows
    - close cross

    - about us block
    - text 
    - who we are block
    - text
    - button find out more 
    The structure above is intuitively clear and possible to arrange properly. This makes it possible to quickly assemble the page frame and position elements on the page.
  3. Consider the screen resolution
    All sizes and fonts should be integer values that are set in pixels and correspond to the size of the screen resolution that your design is prepared for (so a developer will not need to work on manual scaling or guessing how it should be changed for the different resolutions). 

  4. Think over the structure for different devices
    If there should be a specific (different) structure for mobile compared to the web, a designer must provide exact representations for those screens in order to keep all sizes, paddings, and elements accordingly. 

  5. Feel free to create additional folders
    A designer must provide all used icons and all high-resolution images (if they exist for any kind of sliders, banners etc.) in a separate folder.

  6. Describe graphic elements
    For all the elements that have alternative visual states (like active, inactive, blocked, mouse-over, etc.) a designer must include a graphic representation of how these elements should look like for each particular state (it is related to buttons, navigation elements, etc.).

  7. Specify colors
    Sometimes there are specific colors that can hardly be seen on different screen types (as you know Macs have different displaying options and sometimes in-between tints are missing for the human eye). These colors must be specified with a HEX number.

  8. Describe the animation
    For all animations that a front-end developer needs to create (like flashes, or pop-ups, etc.), a designer should describe them in an additional readme file.

  9. Don't forget about typography elements
    It is necessary to have a separate layout in which the design of the standard typography elements is presented (headings, paragraphs, tables, lists, blocks of quotation).

Any front-end developer who gets a design file like this will be happy to work with it. Moreover, it will save plenty of communication and management time (from 10% to 30% of overall work time) when working with a particular view/web page/mobile screen. 

Just like any idea needs a proof of concept, any design needs a well-thought-out mockup. It can simplify the life of the customer, the designer, the programmer, and the whole team indeed.


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